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Tomb Raider
Tomb Raider is a video game developed by Core Design and published by Eidos Interactive. It was originally released in 1996 for PC, PlayStation and Sega Saturn. more...
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Tomb Raider follows the exploits of Lara Croft, a British female archaeologist in search of ancient treasures à la Indiana Jones. The game was critically acclaimed and widely influential. It spawned a number of sequels and a franchise of related media.
Storyline
After Lara Croft returns from an expedition in the Himalayas, she is contacted by Jacqueline Natla, a conniving businesswoman who convinces Lara to recover a mysterious artifact from the tomb of Qualopec in Peru. Wasting no time, Lara sets out on her quest to find one of the three pieces of the ancient Atlantean Scion, a talisman of incredible power. However after discovering the fragment, things get ugly when Lara finds herself face to face with one of Natla's hired goons. Using her cunning wits and athletic strength, Lara escapes. As she delves into the reasons why Natla would double-cross her, she uncovers a mystery that reaches back before the dawn of recorded time to the treachery that destroyed the Atlantean civilization and the disasters that struck the world when it fell.
Gameplay
Overview
In Tomb Raider , the player controls the female archeologist Lara Croft, in search for the three mysterious Scion artifacts across the world. The game is presented in third person perspective. Lara is always visible and the camera follows the action from behind or over her shoulder. The world she inhabits is fully drawn in three dimensions and characterized by its cubic nature. Ledges, walls and ceilings sit at 90 degrees to each other (although the game designers used some clever tricks to make this less obvious).
The object of Tomb Raider is to guide Lara through a series of tombs and other locations in search of treasures and artifacts. On the way, she must kill dangerous animals and other creatures, while collecting objects and solving puzzles to gain access to an ultimate prize, usually a powerful artifact. Gunplay is restricted to the killing of various animals that appear throughout each stage, although occasionally Lara may be faced with a human opponent. Instead the emphasis lies on solving of puzzles and performing trick jumps to complete each level. As such, Tomb Raider in essence harkens back to the classical form of platform style gameplay.
Features
Movement in the game is varied and allows for complex interactions with the environment. Besides walking, running and jumping, Lara can perform side-steps, hang on ledges, roll over, dive and swim through water. While swimming, an extra status bar appears under the health meter to indicate the amount of breath left in Lara's lungs. In a free environment, Lara has two basic stances: one with weapons drawn and one with her hands free. By default she carries two pistols with infinite ammo. Additional weapons include the shotgun, dual magnums and dual Uzis. At a certain point in the story, Lara will be stripped of all her weapons, leaving the player defenseless and forced to recover her pistols. This development went on to become a staple of the series.
Read more at Wikipedia.org
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